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Phantom Magic Autochthon

Stats
ELEMENT:

Fire

RARITY:

Rare

ATK: BASE(?) MAX
1330 3325
DEF: BASE(?) MAX
1670 4175
MAX LEVEL:

40

PWR NEEDED:

10

SKILL:

Fierce Illusions

SKILL EFFECT:

Med-boost to Fire DEF

SALES PRICE: (?)

3000 Coins

EVOLVES TO:

(Bravado) Phantom Magic Autochthon

Phantom Magic Autochthon

LoreEdit

As expected, the path winding deep down into the ground was connected to the underworld. Autochthon was grateful to Kleitos for leading him to such a place. Fearing the limitations in his own magic, Autochthon sought knowledge of the phantom spells from ancient, foreign tomes. Such forbidden magic could only be conducted at the cost of a great many souls. What better place than the underworld to practice?

AcquisitionEdit

Added on March 14, 2013 as a part of Lost Civilization Card Pack.

Name OriginEdit

In Plato's myth of Atlantis, Poseidon consorted with Cleito, daughter of the autochthons Evenor and Leucippe, and had by her ten sons, five pairs of male twins: Atlas and Eumelus (Gadeirus), Ampheres and Euaemon, Autochthon and Mneseus, Elasippus and Mestor, Azaes and Diaprepes. They all are demigods and ten kings of Atlantis.

Autochthon (from Ancient Greek autos "self" and khthon "soil"; i.e. "people sprung from earth itself") in ancient Greece mythology, people born straight from the earth (the soil, rocks and trees), with no human parents. They are rooted and belong to the land eternally.

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